Learnings from developing a multiplayer game logic in elm as a finite state machine and exporting it as a npm module that is being used in 1. In mobile(react-native) client to play the game offline and to do optimistic updates when playing online. 2. In server(node) for scoring 3. In web client (react) as a desktop client.
Introduction to Cloud Platform and a quick demo in setting up GCP
Different Options to develop Mobile applications and a brief description on React Native
Using CLI tools to generate scaffoldings for projects
How to use Yeoman CLI tool to scaffold projects with best practices and jump start development.
‘From Idea to Deployment in 10 minutes